Artificial Intelligence in Games - Paul Roberts
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This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.
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Description
This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding, decision making. Written to be easily accessible, each topic is accompanied by an example game, where the reader can add their own code to see the effects their changes have.
More Information
| Author | Paul Roberts |
|---|---|
| Publisher | CRC Press |
| Release year | 2022 |
| Cover type | Hardcover |
| EAN | 9781032305950 |