Game Audio Programming 3: Principles and Practices -
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One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
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Description
One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers.
More Information
| Publisher | Taylor & Francis Ltd |
|---|---|
| Release year | 2020 |
| Cover type | Softcover |
| EAN | 9780367348045 |