Game Audio Programming 5: Principles and Practices -
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In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
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Description
In this volume, some of the top game audio programmers in the industry delve into audio programming topics from low-level subjects like oscillator techniques to high-level topics such as automated testing, reverb, and music.
More Information
| Publisher | Taylor & Francis Ltd |
|---|---|
| Release year | 2025 |
| Cover type | Softcover |
| EAN | 9781032852850 |