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Pro Java 6 3D Game Development: Java 3d, Jogl, Jinput and Joal APIs - Andrew Davison

English
2007-04-25
€83.19 €103.99

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This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development us ... Full description

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Description

This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development

More Information

Author Andrew Davison
Publisher Apress
Release year 2007
Cover type Hardcover
EAN 9781590598177
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€83.19 €103.99