Rigging for Games: A Primer for Technical Artists Using Maya and Python - Eyal Assaf
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Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.
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Description
Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.
More Information
| Author | Eyal Assaf |
|---|---|
| Publisher | CRC Press |
| Release year | 2015 |
| Cover type | Hardcover |
| EAN | 9780415743044 |