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Rigging for Games: A Primer for Technical Artists Using Maya and Python - Eyal Assaf

English
2015-11-30
€226.50 €283.12

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Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.

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Description

Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.

More Information

Author Eyal Assaf
Publisher CRC Press
Release year 2015
Cover type Hardcover
EAN 9780415743044
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€226.50 €283.12