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Scene Graph: Data Structure, Vector Graphics, AutoCAD, Adobe Illustrator -

English
2026-03-26
€156.58 €195.73

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games. Examples of such programs include AutoCAD, Adobe Illustrator, Acrobat 3D, X3D, VRML97, OpenSceneGraph, OpenSG, and CorelDRAW. The scene graph is a struct ... Full description

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Description

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games. Examples of such programs include AutoCAD, Adobe Illustrator, Acrobat 3D, X3D, VRML97, OpenSceneGraph, OpenSG, and CorelDRAW. The scene graph is a structure that arranges the logical and often (but not necessarily) spatial representation of a graphical scene. The definition of a scene graph is fuzzy because programmers who implement scene graphs in applications and in particular the games industry take the basic principles and adapt these to suit particular applications. This means there is no consensus as to what a scene graph should be.

More Information

Publisher OmniScriptum
Release year 2026
Cover type Softcover
EAN 9786133141384
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€156.58 €195.73