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Vertex (Geometry): Geometry, Corner, Point (Geometry), Intersection, Computer Graphics, Triangles, Euclidean Vector -

English
2026-03-15
€207.26 €259.07

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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In geometry, a vertex (plural vertices) is a special kind of point which describes the corners or intersections of geometric shapes. Vertices are commonly used in computer graphics to define the corners of surfaces (typically triangles) in 3D models, where each such point is given ... Full description

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Description

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In geometry, a vertex (plural vertices) is a special kind of point which describes the corners or intersections of geometric shapes. Vertices are commonly used in computer graphics to define the corners of surfaces (typically triangles) in 3D models, where each such point is given as a vector.The vertex of an angle is the point where two rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments and lines that result in two straight "sides" meeting at one place.A vertex is a corner point of a polygon, polyhedron, or other higher dimensional polytope, formed by the intersection of edges, faces or facets of the object: a vertex of a polygon is the point of intersection of two edges, a vertex of a polyhedron is the point of intersection of three or more edges or faces, and a vertex of a d-dimensional polytope is the intersection point of d or more edges, faces or facets.

More Information

Publisher OmniScriptum
Release year 2026
Cover type Softcover
EAN 9786131157684
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€207.26 €259.07