Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Vicious Engine is a game engine offering functionality for rendering, sound, networking, physics, game play scripting, and lighting. It is developed by Vicious Cycle Software, and was first released in January 2005. Versions of the Vicious Engine are available for Microsoft Win ...Full description
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Vicious Engine is a game engine offering functionality for rendering, sound, networking, physics, game play scripting, and lighting. It is developed by Vicious Cycle Software, and was first released in January 2005. Versions of the Vicious Engine are available for Microsoft Windows, PlayStation 2, PlayStation 3, PlayStation Network, Xbox, Xbox 360, Xbox Live Arcade, Nintendo GameCube, Wii, WiiWare, and PlayStation Portable (PSP). The second iteration of the Vicious Engine (Ve2) was released on March 25, 2009 at the Game Developers Conference. It features improvements for next-generation console, especially the Xbox 360 and PlayStation 3. D3P and Vicious Cycle Software's Eat Lead: The Return of Matt Hazard was the first retail title to use the new technology.