Books by Human¿Computer Interaction Series
Evaluating User Experience in Games: Concepts and Methods
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Anthropology-Based Computing: Putting the Human in Human-Computer Interaction
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A Framework for Visualizing Information
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Funology: From Usability to Enjoyment
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Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle
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(Re)Searching the Digital Bauhaus
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Online Worlds: Convergence of the Real and the Virtual
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Researching Learning in Virtual Worlds
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Tabletops - Horizontal Interactive Displays
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A Framework for Visualizing Information
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Security and Privacy in User Modeling
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Automated Web Site Evaluation: Researchers and Practioners Perspectives
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Designing Personalized User Experiences in eCommerce
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Personalized Digital Television: Targeting Programs to Individual Viewers
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From Brows to Trust: Evaluating Embodied Conversational Agents
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Human-Centered Software Engineering - Integrating Usability in the Software Development Lifecycle
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Web Engineering: Modelling and Implementing Web Applications
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Cognition, Communication and Interaction: Transdisciplinary Perspectives on Interactive Technology
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Maturing Usability: Quality in Software, Interaction and Value
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Computers in the Human Interaction Loop
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Distributed User Interfaces: Designing Interfaces for the Distributed Ecosystem
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Pen-and-Paper User Interfaces: Integrating Printed and Digital Documents
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Awareness Systems: Advances in Theory, Methodology and Design
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Doing Design Ethnography
Peter Tolmie, Mark Rouncefield, Andrew Crabtree
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Mobile TV: Customizing Content and Experience
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Multimodal Usability
Niels Ole Bernsen, Laila Dybkjær
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