Computer games design
Exploring the art and science of creating captivating computer games presents a unique intersection of creativity and technology. This category features a diverse range of resources that delve into game mechanics, storytelling, and visual design, making it ideal for aspiring developers, designers, and enthusiasts alike. With insights from industry professionals and hands-on guides, these books offer valuable knowledge for anyone looking to venture into game design.
Storytelling in Video Games. Aspects of Immersion
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The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition: Learn How to Script Games, Code Objects and Settings, and Create Your Own World!
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Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C
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Game Character Modeling and Animation with 3ds Max
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
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Game Art Complete: All-In-One: Learn Maya, 3ds Max, Zbrush, and Photoshop Winning Techniques
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Holistic Mobile Game Development with Unity
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Oculus Rift in Action
Bradley Austin Davis, Phillips Alexander Benton, Karen Bryla
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Tradigital Animate CC: 12 Principles of Animation in Adobe Animate
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Rigging for Games: A Primer for Technical Artists Using Maya and Python
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Rigging for Games: A Primer for Technical Artists Using Maya and Python
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Becoming a Video Game Artist: From Portfolio Design to Landing the Job
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3D Game Textures: Create Professional Game Art Using Photoshop
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An Introduction to Unreal Engine 4
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How to Cheat in Adobe Animate CC
Chris Georgenes, Myra Ferguson
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Interactive Stories and Video Game Art: A Storytelling Framework for Game Design
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Holistic Mobile Game Development with Unity
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Game Character Modeling and Animation with 3ds Max
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Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox
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How to Cheat in Maya 2017: Tools and Techniques for Character Animation
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Costume Design for Video Games: An Exploration of Historical and Fantastical Skins
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Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code
Jingtian Li, Adam Watkins, Kassandra Arevalo
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3D Modeling & Animation: A Primer
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3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
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Game Anim: Video Game Animation Explained
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3D Modeling & Animation: A Primer
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Game Design Deep Dive: Free-to-Play
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A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production
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Category „Computer games design“
Exploring the realm of computer games design opens a world of creativity and technical prowess that has captivated both aspiring designers and seasoned developers alike. This category offers a treasure trove of resources for those interested in the intricate process behind crafting engaging video games, encompassing everything from storyline development to world-building and user interface design.
The field of computer game design has evolved significantly over the years, transitioning from simple pixel art and basic gameplay mechanics to immersive 3D environments and complex narratives. This transformation reflects the rapid advancements in technology and shifts in consumer expectations, making it an exhilarating time for both new and experienced designers to delve into this vibrant industry.
Readers will find that books within this category not only provide the technical knowledge needed to navigate game engines and coding languages but also inspire innovation through case studies of successful games and insights from industry professionals. By diving into these texts, designers can enhance their understanding of player psychology, game mechanics, and aesthetic design, which are crucial components for creating captivating and successful games.
Moreover, the interplay of art and technology in game design fosters an engaging learning environment where imagination meets practicality. For students, hobbyists, or established professionals looking to refine their skills, the resources available in this category serve as essential tools for navigating the multifaceted world of game development.
Renowned authors and established publishers contribute to this dynamic collection of works, sharing their expertise and experiences to empower a new generation of game designers. Each title reflects a commitment to education and inspiration, ensuring that readers are well-equipped to bring their creative visions to life in the ever-evolving landscape of computer games design.